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GRIM RENAISSANCE: ARTS INTRO by Rafael-Domination GRIM RENAISSANCE: ARTS INTRO by Rafael-Domination
IF YOU DO NOT KNOW THE LORE BEHIND THE GRIM RENAISSANCE, IT IS RECOMMENDED THAT YOU UPDATE YOURSELF BY READING THE LAST TOPIC OF WOLFSBANE ARTICLE 09: [link]





Important Notes:

Each Grim Aesthetic may share similarities to others, but there are fundamental differences in every one that set them apart. It's possible to form Characters using Drawing or Sculpting Aesthetics, just as Grim Artists can boost capabilities with Fashion and Decoration Aesthetics. But be that as it may, there are key differences that make each Aesthetic unique.

- Also worth knowing is that each Realm within the Renaissance could have different list of 'Default' Grim Aesthetics. The current Renaissance Realm, i.e. Renaissance 'Forgewater', has twenty. It has a neighbor with over a hundred (ruled by a Legendary Class Artist who believes Sub-Aesthetics should be standalone), another neighbor with only nineteen (since the Legendary Class Artist of that realm refuses to acknowledge Perfume Aesthetics as anything but part of Crafts Aesthetics, i.e. she views it as the study of 'formulating' aromas), and two far-away neighbors with an Aesthetic unheard in this Realm Cluster as of yet. Mundane Aesthetics, which many Realms have refused to consider a Grim Art, is reputed to be 'Imagination over Non-Art', and it deals with infusing that which is 'Not Art' with 'Art', making what is 'ordinary' into something 'extraordinary'. Because all plots concerning the Grim Artists on Vidan's Roster will be set in this Realm, and maybe the nearby ones, Mundane Aesthetics will not be available at the moment.

- Dance and Combat Aesthetics can hinge on the movements of the Grim Artist. However, Dance deals places more emphasis on Aesthetic and Abstract Value than it does on Practicality and Function. Also, Combat Aesthetics aren't just limited to movement; that subject is mostly attributed to Martial Arts anyway. Combat Aesthetics has a much larger field of expertise. Where motion is involved, Dance focuses more on the movement first and results second, while Combat Aesthetics focuses on the results first and the movement second. Dance is about the 'Expression' and 'Journey' of the Artist, and the 'Steps' and 'Path' he/she took from the start to the finish. The 'Aftermath' and 'Effects' of that 'Journey' is simply a secondary thing. Combat is about the Elimination of an Attack, Defense, Object or Effect. A Grim Artist is to figure out what he/she wants to happen, and then choose and use a movement to bring about that result.

- Painting and Perfume can revolve around the basic 'Essences' or 'Elements' of things. However, Painting associates itself with the 'Generation' or 'Formation' of an Element through Symbolism, using a color to represent what it is the Artist wants to make. Perfume is about the 'Extraction' and 'Manipulation' of what already exists, and then apply it. Both of them can 'Create' new essences and/or compounds through the fusion of ingredients, but the previously-mentioned concept still applies. Painting also deals more on the Physical aspect of things, and Perfume deals more with the Immaterial. Both of them can trade roles, but they are usually more efficient than the other in their respective fields.

- Decoration, Prerogative, Music, Cooking, Perfume and Fashion can play the part of Manipulative Arts, which augment, handicap or control the being, status, attributes, capabilities, facts and powers of a target. However, how they do so, the way they do so, and which parts they focus on can vary in many ways. For example, Cooking affects an Artist from the Inside, while Fashion affects them from the outside. Effects can be provided (not fully bonded to the target, but wielded as a separate extension) or inflicted (melded into the target completely, as a part of him/her/it) using different styles and methods. For example, a Technique from Perfume and Music might double an Artist's speed, but Perfume provides the increase while Music awakens it within the Artist him/herself. The subjects or objects that these Aesthetics can target more efficiently is also varied. Prerogative Aesthetics involves 'Others' (and/or how the Artist and his/her Art interacts with everyone or everything) while Decoration mostly involves 'Stuff' (can apply to entities, but Fashion does a much better job). Effects may also be direct or indirect, triggered, passive or active, broadcast outwards or inwards, and so on.

- Sculpture and Crafts both take existing materials and turn them into a something of artistic value. However, while Sculpting molds ingredients more for Aesthetic value, Crafts does so for Function. Sculpting can also invoke the same effect that allows Characters to 'come to life', to a very limited extent. Crafts naturally affiliates themselves with Prerogative and Renaissance Aesthetics, allowing their user to infuse and wield through them their will and right as an Artist; what were once mere tools become a part of one's identity.

- While even the weakest Grim Artist could effortlessly duplicate the Theoncell and is upgrades versions outside the Renaissance, getting it to work INSIDE is another matter entirely. And to construct the Grim equivalent of something as complex as the Theoncell, from scratch via Crafting Aesthetics, is not as easy as one would think. Remember, a Theoncell is capable of containing beyond the ultimate of beings, items, realms, concepts and events. A Grim Theoncell should be capable of the same within the Renaissance. By sharing Azegan and Wolfgang Schematics, Grim Artists were able to make a functioning equivalent of it, which only the Greater Renaissance had made use of, enabling themselves to efficiently unlock all sorts of Fusion Aesthetic Combinations.

- Other Aesthetics besides Drawing can invoke the same effect that bring and summon Characters to life. Sculpture, Painting, Writing, Theater, Gaming, Crafts, and Film Aesthetics all have their own way of calling upon minions, sometimes with the help of other Aesthetics via Collaboration. They also provide their Character with their own advantages and disadvantages. Sculpture Aesthetics, for example, have Characters and Summons protected by the Prerogative of the materials and tools they were made by, making them much more durable than Drawings. However, Sculptures cannot always be made up on the fly, at least not via fully-formed Techniques. They also require materials to be formed into something, as opposed to Drawings that can easily be Sketched virtually anywhere. Sculpture mobility as opposed to Drawings is much more limited as well, not to mention it costs a lot more to activate them as Characters.





GRIM RENAISSANCE ROSTERS:

A Glance at the Renaissance: [link]
The Grim Aesthetics of Renaissance 'Forgewater': YOU ARE HERE

Main Roster 01: [link]
Main Roster 02: [link]
Main Roster 03: [link]
Main Roster 04: [link]
Main Roster 05: [link]
Main Roster 06: [link]
Main Roster 07: [link]
Main Roster 08: [link]
Main Roster 09: [link]
Main Roster 10: [link]

Side Roster 01: [link]
Side Roster 02: [link]
Add a Comment:
 
:iconwyvern-1:
Wyvern-1 Featured By Owner Sep 12, 2013

You know, I was just thinking about something...

 

If one were to fuse Combat Aesthetics with Gaming Aesthetics, could somebody create the art of War? 0.0

Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Sep 12, 2013  Hobbyist General Artist
That would be a Combat-Gaming-Prerogative Aesthetics Collaboration.

Or did you mean that book made by Legendary Class Artist Tsu Sun. :D
Reply
:iconwyvern-1:
Wyvern-1 Featured By Owner Sep 12, 2013

Both, as it happens.

 

I happen to have a modern copy of the text in my room, actually. I'm reading it front-to-back continuously until I absorb all of them and can recite them verbatim on cue.

Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Sep 12, 2013  Hobbyist General Artist
I keep a pdf of it. :D

I do enjoy reading its rules, but also cooking up scenarios where the rules are broken/manipulated. It helps keep my SWORDS Faction...unique.
Reply
:iconhipster-kei-rei:
Hipster-kei-rei Featured By Owner Jun 21, 2012  Hobbyist General Artist
Let's see...i clearly Do 3D art, not sure of if writing or traditional drawing count for me though..>_< i'll let you be the judge on the 2d art: [link]
>___________<

Well i'm off to make cosmic josh a hunchback.....:icontrollface:
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Jun 21, 2012  Hobbyist General Artist
All your art forms are considered. 3-D, with limitations due to software NOT hardware; you can Model, Texture and Render, which appears to be your stronger points, as well as animate. Your Drawing and Writing are also of sufficient caliber. And before I continue, did you want to be a Savant or a Dilettante? If the latter, one can't be a Fate Artist, because I already have many of those, and I can't fit in any more and expect variety to happen. If the latter, you have the option of being a Fate Artist, first come, first served once the Rosters formally re-open when I get my final Deviant.



Nuuuuuuuuu! Not the back!
Reply
:iconhipster-kei-rei:
Hipster-kei-rei Featured By Owner Jun 22, 2012  Hobbyist General Artist
While i really REALLY wanna be a fate artist,it's kinda a big risk as all the spot for fate artists will most likely be gone by the time i become aware(always busy) so i'll just take a savant:D question: do you think its bad that i'm self-taught? i get flak for it sometimes >_>;
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Jun 22, 2012  Hobbyist General Artist
I've discussed the subject of being self-taught to another person, and as usual I believe none of us can learn the same way at all times. Some never go outside the boundaries of formal education, and some never enter the realm of formal education. Others, like myself, like to travel back and forth between the lands of instruction and self-discovery. So, do I think it's bad that you're self taught? No. All styles of education, including the one I've chosen, have their own ups and downs, and its the decisions we make concerning whichever type of education we're playing by that really matter.

I shall not give you flak your choices.

So, you're going for Savant, eh? Das ist a-okay with me! :D
Reply
:iconhipster-kei-rei:
Hipster-kei-rei Featured By Owner Jun 22, 2012  Hobbyist General Artist
Thanks :nod: you really are a cool guy,still ahte we had such a stupid argument >_<
Oh well, i blame des for that.
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Jun 23, 2012  Hobbyist General Artist
Well, that's to be expected. We both wanted our factions to be mightiest, and that struggle simply escalated, only for us to realize they are the mightiest, within our respective Creative Domains. Such is the power of the Artist; our rules are absolute within our Imaginary Realms, and anyone who tries to change, disrupt or interfere with them is in for an effortless beating. Once we both realized that, we both realized that we can make valid statements about our work and not contradict each other. Thus the misunderstanding was dissolved. :nod:

Oh, Des. >___<
Reply
:iconhipster-kei-rei:
Hipster-kei-rei Featured By Owner Jun 23, 2012  Hobbyist General Artist
:nod:

Remember,everything is des' fault. EVERYTHING BAD.
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Jun 23, 2012  Hobbyist General Artist
I'll leave you to decide his punishment. :evillaugh:
Reply
:iconthelonelyroad16:
TheLonelyRoad16 Featured By Owner May 21, 2012  Hobbyist Writer
This is incredible.
Absolutely ingenius.
I can easily see how this would take you years to create and perfect. To think that this is just ONE of the many factions involved in this universe.......it's astounding. You my friend, have earned a great deal of respect from me, as a writer, a philosopher, and an artist. Keep this up, and we may just see a fully fledged game or possibly a TV show arise from this.
I'd buy either one in a heart beat. :thumbsup:
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 21, 2012  Hobbyist General Artist
My, my! This be one of the highest praises I've received in a while. Much appreciated, good sir!

This Grim Renaissance has been designed with Wolfgang and Azega in mind. The Grim Renaissance that my actual series are set in revolves mostly around itself, with visits to other places once in a while; other factions don't really play much of a role in the story, especially since they can't really do a thing to influence events in the Renaissance. But a break from dealing purely Grim Artists will be a refreshing thing, here and there.

A TV show? One day, hopefully! If the visual novels are a success, I don't see why it can't expand into a franchise.

Thanks for the support! It really means a lot! :D
Reply
:iconthelonelyroad16:
TheLonelyRoad16 Featured By Owner May 23, 2012  Hobbyist Writer
Anytime, bro. Hey, you said that once the profile sheets were they could become available as an OC species correct? :)
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 23, 2012  Hobbyist General Artist
I'm sorry, you'll have to elaborate further. Available for? And where did I mentioned that?
Reply
:iconthelonelyroad16:
TheLonelyRoad16 Featured By Owner May 23, 2012  Hobbyist Writer
fffff sorry, I accidently excluded a few words from that statement ;N; what I meant was: Once the profile sheets for the Grims are done, people will be able to create Grim Artist OCs, correct?
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 23, 2012  Hobbyist General Artist
Oh, I see, you're talking about the Rosters!

Now, the deal is when I get my quota of applicants, I will send them the Profile Sheets for them to fill out. There are explanations for each section. As for Techniques, they will have to request them from me; the problem with letting people 'invent' their own Techniques is that they don't really invent so much as make one that's I've already made; at this point, it's pretty much impossible for others to make something I haven't already stored into my library, concerning Techniques. Instead, they will have to ask me if such and such a Technique exists for what they have in mind, and I will go to my library and pull one out for them. If they see a Common or Uncommon Technique from earlier Rosters that their Artist is capable of doing, they can simply copy and paste, since Common-Uncommon Techniques can be learned by whoever is able.

During the process, any and all questions are welcome. :nod:
Reply
:iconthelonelyroad16:
TheLonelyRoad16 Featured By Owner May 23, 2012  Hobbyist Writer
Right. You see, I have a proposition for you ;) involving any RPing that might go on with the Grims at all
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 23, 2012  Hobbyist General Artist
Grim Artists aren't really meant for RPing with others via crossovers, unfortunately. A lot of...ah...unavoidable Power-playing and God-modding involved.

Might I suggest their non-Grim counterpart, the Hex Renaissance? Similar means and styles, just not so...Prerogative-happy.

Or did you mean an RP between Grim Artists, as that's a lot more balanced?
Reply
(1 Reply)
:iconbroodboy45:
Broodboy45 Featured By Owner Aug 29, 2011  Hobbyist
Wow this is amazing, I would love to join your little group although I fear I am highly under qualified and largely confused by the vast majority of the text. lol

Amazing Job.
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Aug 29, 2011  Hobbyist General Artist
The vast amount of text, I believe, is your biggest obstacle, not your qualifications. Many Apprentice Class Grim Artists have deemed themselves as 'under-qualified' for a certain task or venture, only to become Masters of it later down the road. :nod:
Reply
:iconbroodboy45:
Broodboy45 Featured By Owner Aug 29, 2011  Hobbyist
Hahha okay so what do I need to do!? :P
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner Aug 29, 2011  Hobbyist General Artist
Well, I've provided links in the Articles and Rosters. If you want to join, I guess familiarizing yourself with the Grim Renaissance would be the first step. When you're done, send me a note with any all all your questions, and I'd be happy to answer them. :nod:
Reply
:iconquantum-kid:
Quantum-Kid Featured By Owner May 25, 2011  Professional Filmographer
Wow Jush, colour me impressed! I like this, you put a lot of thought into it, and it works well. Plus, it's just so darn cool! I want to have one. :D
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 25, 2011  Hobbyist General Artist
Well, you could. Once I release the Profile Sheet for my fellow Deviants to see, then they can cook up their very own Grim Artist as well. :D

Someone like you would make a kick-ass Grim Artist, especially since you use 3-D Animation, Drawing, Sculpting and a bunch of other Arts that I probably don't know about.
Reply
:iconquantum-kid:
Quantum-Kid Featured By Owner May 26, 2011  Professional Filmographer
Well rock on! Now you can colour me excited!
Reply
:iconwyvern-1:
Wyvern-1 Featured By Owner May 25, 2011
:icondragonyell:Oh, no! I have no idea on what to do for the profile...

Is there one I can look at, for reference?
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 25, 2011  Hobbyist General Artist
Don't worry, good sir. As I've stated in the description, I will be unveiling the profile sheet for others to use soon. You've got about a week to browse over the Aesthetics and see which one you're good at. And note, each Aesthetic can branch out into specific Aesthetics. :nod:
Reply
:iconwyvern-1:
Wyvern-1 Featured By Owner May 27, 2011
Oh, phew, I can still look around...okay.
Reply
:iconeldrahzak:
Eldrahzak Featured By Owner May 25, 2011  Hobbyist Digital Artist
Hmmm... interesting... very interesting! :plotting:
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 25, 2011  Hobbyist General Artist
I love the plotting emote; I sense rather devious planning going on. :D
Reply
:iconeldrahzak:
Eldrahzak Featured By Owner May 25, 2011  Hobbyist Digital Artist
Absolutely! :salute:
Reply
:iconvoidblade:
Voidblade Featured By Owner May 25, 2011  Hobbyist Writer
so, what's this about?
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 25, 2011  Hobbyist General Artist
Just one of the Organizations that I've made up. Some of the Lore behind the Grim Renaissance can read if you follow the Article 8 [Three Factions] [link] in the description. But the premise is that they are an entire society of Art-wielding alternate-reality humans, where their 'Art' is pretty much the most powerful force ever utilized in existence and beyond.

However, it does come with certain...costs, and those you can also read about in the link provided.

Thanks for the view and comment! :D
Reply
:iconsoul-music:
Soul-Music Featured By Owner May 25, 2011
I like music and writing aesthetics!
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 25, 2011  Hobbyist General Artist
Heh heh. Whoever said that Grim Artists could only specialize in one kind of Aesthetics. If you were to cook up a Grim Artist persona who can make good use of the two at the same time, he or she would fit right in. :lol:
Reply
:iconsoul-music:
Soul-Music Featured By Owner May 25, 2011
:eyes: :iconohseriousplz:

Pwede, pwede. Gusto ko yan. :D
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 25, 2011  Hobbyist General Artist
But of course! :D

I will be releasing the Profile Sheet Format soon, probably next week so people have a chance to decide if they want in or not. Until then, my inbox is open if you have any questions that you'd like to toss my way. :nod:
Reply
:iconstrider-tina:
Strider-Tina Featured By Owner May 25, 2011  Professional Filmographer
...this is awesome...
but what is it?
Reply
:iconrafael-domination:
Rafael-Domination Featured By Owner May 25, 2011  Hobbyist General Artist
[link]

The very first topic is about the Grim Renaissance. You can brush up on some of the Lore behind them then. :nod:

With a little help and luck, I might one day turn this into a fully-matured manga.
Reply
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